Garry explores the representation of religious iconography through artifact and painting. His own imagined creatures are used to invoke meaningful questions surrounding how doctrine can be established through the presentation of objects and images held in veneration.
A pop-surrealist artist who works in a variety of medium including illustration, sculpture and film, Garry’s most recent work reflects his curiosity of the restrictive working practices of miniature model making, drawing satisfaction from detail, order and symmetry. This is a practice he has refined within his professional careers in both the toy industry in London, and as a concept designer in the New Zealand film industry, working notably on the Hobbit trilogy and Avatar. His enthusiasm for character centric design forms the foundation of all of his creative works.